#ifndef PLAYSCENE_H
#define PLAYSCENE_H

#include <QMainWindow>
#include<mycoin.h>
class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    //explicit PlayScene(QWidget *parent = nullptr);

    PlayScene(int levelNum);

    int levelIndex;//内部成员属性，记录所选关卡

    void paintEvent(QPaintEvent*);
    int gameArray[4][4];//二维数组 维护每个关卡的具体数据

    MyCoin*coinBtn[4][4];
    //是否胜利的标志
    bool isWin;
signals:
    void chooseSceneBack();

public slots:
};

#endif // PLAYSCENE_H
